Inviwo  0.9.10.1
Inviwo documentation
glsl::Hbao_blur Class Reference

Public Member Functions

float BlurFunction (vec2 uv, float r, float center_c, float center_d, inout float w_total)
 
void main ()
 

Public Attributes

const float KERNEL_RADIUS = 3
 
uniform float g_Sharpness
 
uniform vec2 g_InvResolutionDirection
 
uniform sampler2D texSource
 
in vec2 texCoord
 

Member Data Documentation

◆ KERNEL_RADIUS

const float glsl::Hbao_blur::KERNEL_RADIUS = 3
Remarks
Fragment-Shader

The documentation for this class was generated from the following file: