Inviwo  0.9.10.1
Inviwo documentation
glsl::Sphereglyph Class Reference

Public Member Functions

void clipToSolid (in vec4 coord, in vec3 srcColor, out vec4 dstColor, out float dstDepth)
 
void main ()
 
 layout (points) in
 
 layout (triangle_strip, max_vertices=4) out
 
void main (void)
 
void main (void)
 

Public Attributes

uniform CameraParameters camera
 
uniform LightParameters lighting
 
uniform vec4 viewport
 
uniform float clipShadingFactor = 0.9
 
in vec4 color_
 
in float radius_
 
in vec3 camPos_
 
in vec4 center_
 
flat in vec4 pickColor_
 
uniform GeometryParameters geometry
 
in vec4 worldPosition_ []
 
in vec4 sphereColor_ []
 
flat in float sphereRadius_ []
 
flat in uint pickID_ []
 
out float radius_
 
out vec3 camPos_
 
out vec4 center_
 
out vec4 color_
 
flat out vec4 pickColor_
 
uniform vec4 defaultColor = vec4(1, 0, 0, 1)
 
uniform float defaultRadius = 0.1f
 
uniform sampler2D metaColor
 
out vec4 worldPosition_
 
out vec4 sphereColor_
 
flat out float sphereRadius_
 
flat out uint pickID_
 

Member Data Documentation

◆ camera

uniform CameraParameters glsl::Sphereglyph::camera
Remarks
Fragment-Shader

◆ geometry

uniform GeometryParameters glsl::Sphereglyph::geometry
Remarks
Geometry-Shader
Vertex-Shader

The documentation for this class was generated from the following files: